Adapting the D&D Cartoon to Playable Adventures, Part 1.

The Dungeons & Dragons Cartoon: 30 Years Old Today - GeekDad

Recently I decided to do a short, episodic D&D campaign based on the D&D cartoon series. As many of you know, the D&D animated television series “was a coproduction of Marvel Comics and TSR, and made in the US during the 1980s. Based on the Dungeons & Dragons role-playing game, the show was popular in the US and Brazil, and ran for three seasons. Although aimed at a young audience…the show had distinctive plots, and was quite unique in children’s television for the amount of ethical awareness and empathy displayed to and encouraged in the viewer. It was not unusual for members of the band to lose hope or break down in tears, only to be comforted by others, or reinvigorated through good works. The general premise of the show was that a group of kids were pulled into the “Realm of Dungeons & Dragons” by taking a magical rollercoaster trip at a fairground. Invariably, the children just wanted to get home, but would often take detours to help people…. After arriving in the Realm, the…Dungeon Master appeared, assuming the role of their mentor, and gave them each clothing and magical paraphernalia to suit their abilities.” These abilities and weapons related directly to character “classes” in the D&D roleplaying game.

It debuted “on the 17th of September, 1983 and ran for 27 episodes until December, 1985. In the style of most Western animation the series was nonlinear. There was no clear plot being followed and most episodes ended up where they had begun, having no bearing on any future episodes in the series.” (http://www.everything2.com/index.pl?node=Dungeons%20%26%20Dragons )

My campaign would adapt only a selection of these episodes. Here’s a quick glance at the full episode lineup:

Season One (1983):
Episode 1 – The Night of No Tomorrow – 17th of September, 1983
Episode 2 – Eye of the Beholder
Episode 3 – The Hall of Bones
Episode 4 – Valley of the Unicorns
Episode 5 – In Search of the Dungeon Master
Episode 6 – Beauty and the Bogbeast
Episode 7 – Prison Without Walls
Episode 8 – Servant of Evil
Episode 9 – Quest of the Skeleton Warrior
Episode 10 – The Garden of Zinn
Episode 11 – The Box
Episode 12 – The Lost Children
Episode 13 – P-R-E-S-T-O Spells Disaster

Season Two (1984):
Episode 1 – The Girl Who Dreamed Tomorrow – 15th of September, 1984
Episode 2 – The Treasure of Tardos
Episode 3 – City at the Edge of Midnight
Episode 4 – The Traitor
Episode 5 – Day of the Dungeon Master
Episode 6 – The Last Illusion
Episode 7 – The Dragon’s Graveyard
Episode 8 – Child of the Stargazer

Season Three (1985):
Episode 1 – The Dungeon at the Heart of Dawn – 14th of September, 1985
Episode 2 – The Timelost – 21st of September, 1985
Episode 3 – Odyssey of the 12th Talisman – 28th of September, 1985
Episode 4 – Citadel of Shadow – 12th of October, 1985
Episode 5 – Cave of the Fairy Dragons – 9th of November, 1985
Episode 6 – The Winds of Darkness – 7th of December, 1985 (?)

In the series, there were six children. Hank was the oldest and was the begrudging leader of the group. Dungeon Master gave him a magic bow and called him “Ranger.” The bow shot bolts of energy that could not only do damage, but also be used for pretty much anything a cartoon writer could come up with, including fireworks, a rope and a trampoline!

Sheila the Thief was given a cloak that, when the hood was up, turned its wearer invisible (and sometimes – but not always – intangible). Sheila was the big sister of Bobby.

Bobby, Sheila’s little brother, was the youngest of the group. His ‘class’ was Barbarian and he was given a magical club that knocked down buildings, produced small earthquakes, and generally smashed things. Bobby was very protective of his sister and even more so of his girlfriend, Uni (see below).

Eric was a bratty, obnoxious, spoiled kid who said “Gimme a break” a lot. He was a coward and a whiner, and incidentally probably the most realistic character! He always injected the “modern” zeitgeist into the otherwise fantastical realm. He was voiced by Donnie Most (of Happy Days fame) and his class was (ironically) Cavalier. Dungeon Master gave him a magic shield that seemed like a bit of a ripoff but it did keep the group from being blasted into oblivion or crushed by an avalanche.

Presto, the nerdy “magician” was given a magic hat out of which he could prestidigitate all manner of things, from an aircraft carrier to a cow, although nine times out of ten the ‘spells’ would backfire or produce something entertainingly useless.

Diana the acrobat (a non-standard class that I think appeared in Dragon magazine or in Unearthed Arcana) was given a versatile ‘javelin’ that was actually more a staff. She used the javelin to vault over all manner of things, and the one time it broke she just put it back together as if it were no big thing.

Other characters included Uni the girlish Unicorn – the token cutesy animal sidekick found in cartoons around the time (Gleek, Slimer, Snarf, etc). Uni bleated like a goat and had an strange relationship with Bobby.

None of these above characters appear in my campaign. I allowed my players to make up characters using the traditional 3.5 edition D&D rules, with a few alterations which I’ll describe below. However, other characters appeared (or will appear) faithfully as from the series:

Vengers sister

Dungeon Master was a little gnomish, Yoda-like character whose hobbies included speaking in riddles and disappearing right before combat broke out. DM served as the group’s mentor and tormentor, as it was pretty obvious that the kids had been transported to Hell and their punishment was coming ju-u-u-u-ust within reach of the exit every episode.

Venger was the “force of evil” in the world, and he also had a Darth Vader/Obi-Wan thing going on between him and DM. He rides a “nightmare” – a bat-winged demon horse from the Monster Manual, and has a little spy shadow demon servitor.

Tiamat, the invincible and super-nasty five-headed dragon, was purportedly the only thing that Venger was afraid of (though I think he also had a fear of success). She pops up throughout the series at random times in random places just for kicks, or so it seems.

Next I’ll be explaining my basic approach to adapting the series and going through the characters my players came up with.

PART 2 IS HERE https://torenatkinson.com/2005/04/16/part-2-campaign-adaptation/

Sure, why not. I'm a nerd, after all.

1. Post a list of 10 TV fandoms/shows and comics you follow (current or cancelled!)
2. Have your friends list guess your favourite CHARACTER from each show
3. When guessed bold the line and write a sentence explaining why.
4. Post in your own blog.

1. Dungeons & Dragons cartoon
2. Superfriends
3. Ripping Friends
4. Home Movies Coach McGuirk because he’s the worst soccer coach in the world. Jason is a very close second, and they’re voiced by the same guy.
5. Justice League Red Tornado! For obvious reasons.
6. Star Trek TOS Spock or Kirk or Bele or the guy who designed the M5 are all acceptable.
7. Star Wars IG-88. I mean just look at him!
8. Simpsons
9. Batman Mr Freeze is coooool. He’s not a typical supervillain (at least not as portrayed in the animated series – plus he’s voiced by Michael Ansara).
10. Spaceship Zero

Life is a game. I have Improved Initiative.

Selling books is like a game, okay? There are rules. And you better learn those rules because it’s no game!

There are forums up at rpg.net that are literally filled with thousands of nerds of every variety. I usually don’t visit the forums because it’s overwhelming and I don’t have the time. But over the weekend, because of a new project I’m working on, I revisited the forums. While I was there I did a quick vanity search on Spaceship Zero and found a thread about TPKs (Total Party Kills for the uninitiated, in which no player character survives an encounter. This happens with John Dawes more than any other GM I know, but that’s a different story). Gamers were trading their stories about TPKs and one person added a post that made me smile.

“My SPACESHIP ZERO game… an incident with a shrink ray and a nearsighted robot lead to a total party kill.”

Anyway, my weekend was one of drawing, and walking downtown to Elfsar, and playing D&D. As a DM, running your players in a town is a lot harder than running them through a dungeon, so take note, future DMs. It was a good weekend, and I’ll miss it when it’s gone.

My work week was…I guess I would say better than usual, despite the fact that I have a cold. In one sense I could legitimately call in sick to work. This actually only led to me working the last 3 days of the week instead of my usual first 3. This week was inventory week at Brainghost Hooks, which meant a lot of empty, unfocussed pep talks from our boss (that’s fine) and lunches provided (that’s good!) and all of the upstairs office staff coming down for a 2 day taste of slogging away in what I affectionately call “The Pit.” Hopefully now the people upstairs will take pity on my charming, charismatic self and whisk me away from a fate worse than death.

On Friday there was a huge lull at the end of the day because we finished the first (of two, possibly three, recounts) earlier than expected, and we couldn’t start the next recount until the computer processed some information. This left we troglodytes idly sitting on our hands and basking in the glowers of our ‘superiors’ in doing so. Even the joyful revelation of finally getting 9 bucks an hour doing nothing wasn’t enough to staunch the boredom, however, so I put pen to packing paper and started drawing. One of the guys in receiving (P) asked me if I’d draw him, so I made an attempt. It ended up resembling what he might look like if a computer program projected he’d look like 10 years later, but P was very pleased with it nonetheless. One of his buddies however, kept saying throughout the drawing process “that doesn’t look like him!” and when it was finally done and in P’s hand, the dolt snatched the paper from P and ran down the warehouse like a bully in grade 10. I didn’t care about the drawing (and his criticisms about my drawing ability rolled off my back because a) I agreed with him to some extent and b) his opinion means s.d.a. to me) but I felt bad for poor P who said to him “why are you being so stupid?” But P got the drawing back and thanked me, and that was nice. While I was doing the drawing I became the center of attention, which is at once loathesome and embarrassing and exciting. I always try to shrug off that kind of attention, and sometimes it even bothers me, both of which are unfortunate because the artists who make the most money know how to draw (haha) attention, milk it, and spin it to further their careers, whereas I just want to make a living without too much of a fuss.

I am Dungeon Master, your guide in the realm of dungeons and dragons

Since I switched my browser to Mozilla Firefox my “title” field doesn’t tell me if I’ve already used that headline before. Doesn’t matter.

Last night we played the first session of the cartoon campaign for D&D. It went really well, even though I improvised a hell of a lot of crap. The group got farther than I thought they would. We’ll finish up the “episode” next Tuesday. And then – we get to watch the actual cartoon episode – that should be interesting.

Busy Weekend

I was hoping to get a lot more drawing done this past weekend, but stuff kept coming up.

Thursday day: drawing
Thursday night: Ghostbusters played at the UBC theater so as part of Stewie’s birthday festivities, Marlo and I met up with Taylor and other people, had some pizza with potatoes on it, and yelled out “Ghostbusters!” along with the music in the movie.

Friday day: drawing
Friday night: Janet’s going to Asia for a year and change, so Marlo, myself, Stewie, Taylor, Chris G and Lin all piled into one car and took her up on her ten-pin bowling invite at the Brentwood Lanes in Burnaby. We had nachos and the balls were heavy.

Saturday day: The Saturday Morning Cartoon Party! Chris Woods, Stewie, Taylor, Marlo, Sylvia & friend, Nathan, Carina, Michael Beck & Bev, Jon Dawes, Jeffyboy, and little Kodos and anyone I’m forgetting came and watched a slough of cartoons with a space theme.
Saturday eve: after the party we hung out with Chris W. At the Sunshine Diner in Kits we had some proper food after all the peanut butter Cap’n Crunch and Cookie Crisp and Count Chocula of the morning. Then we visited the Comicshop where Marlo picked up some Manga and I picked up some old Dungeon magazines at half price. We came back home and watched Chris’ DVD slide show of the trip he went on with Angie down various parts of Route 66. Then we got hungry again and went to Red Onion for dinner, along with Stewie.

Sunday day: last week’s D&D session was cancelled due to illness so I didn’t want to cancel this week’s. We had to have it earlier than usual though, because at 3:30 Marlo’s uncle picked us up and took us to her grandparent’s place for a yummy Easter dinner. Sunday is the day I really started to get sick myself. My throat is still hurting and I took the day off work to day, which is bad because I need money, but good because I can catch up on all the drawing I missed. Which I will do….NOW!

Stewie's Birthday!

The day before Stewie’s birthday we’re all going down to UBC to watch Ghostbusters on their big screen.

http://www.protoncharging.com/mt/archives/000145.html

Despite what it says on Stewie’s blog, we’re going on a Thursday, not a Friday.

Though Friday is Stewie’s actual birthday. It’s the kind of birthday where you come over and take something of Stewie’s rather than give him something. We have way too much crap and it’s making spring cleaning impossible.

The weekend past

This week I’ll be trying to meet an art deadline, so don’t expect much on the blog front.

Friday night was Justice League night but I was disappointed by the second half of “The Once and Future Thing.” Even though I like time travel stories they did it pretty half-baked, and in lieu of explaining anything they just showed fight scenes where the JL used consistently bad fighting tactics (silly super heroes, you can fly!).

Chris Woods came into town on Saturday night and we played Magic: The Gathering and watched MST3K. Fun! I made an elf deck for Marlo and now she wants to play more. Mwoooohahahaha

D&D was fun yesterday – remorhaz, mountain goats, and draconids. Afterwards we (Taylor, Marlo, Stewie, me) had access to a car, thanks to Stewie’s business meeting in Seattle today, so went to the Superstore where shopping is a mind-boggling experience and I bought some wasabi peas. We also ate at Red Onion where I had a chicken burger (the wait was long but the food was good) and on the way back to the car we stumbled onto a bubble tea place that I had to sample. While we waited for our food we watched George Lucas on 60 minutes comparing his movie-making choices to his choices of painting a house.

Today everyone at work was in a bad mood. My supervisor apparently got in a fight with his girlfriend (who also works there) so he was swearing and pissed off all day. Taylor hurt his thumb in the morning but despite my prompting, didn’t leave until 4pm.

Even after all these years…

So the internet has been around for quite a little while now, but I am still constantly plagued by people who can’t follow netiquette. I belong to more than a couple of newsgroups, and people seem to consistently forget or ignore these particular rules:

Follow the damn instructions! I’m on a few art job lists, and just the other day a job offer came in to everyone on the list. The post described the job and then finished with “please contact me, if you are interested and can provide a sample in this style.” So a guy posts this in the next message – to the entire list of 26 people:

HI J
Im interested in this job
can i participate?
have i another chance????

Lesson number one in how to embarrass yourself in e-public. It’s a thing of beauty that J replied back to the list exactly this, and nothing more:

“please contact me, if you are interested and can provide a sample in this style.”

ALL CAPS IS ANNOYING! I’m on a list for gigs in BC, and one promoter posts there regularly. Her posts, many of which are quite long, are entirely in allcaps. And then she adds at the bottom “I USE CAPITALS..IM NOT YELLING..I LIKE IT”
Well you may like it, but you’re probably the only one and you’re on a public forum where I assume you are not actively trying to dissuade people from reading your promos. To me, that’s what the effect is.

When replying to a post/email – don’t quote unnecessary text. I get some of my group messages in digest format, and it’s incredibly annoying to have to scroll through literally pages of old quoted junk to get to the new stuff. Check out this one message below. Note that the actual meat of the post is 6 lines out of about 55, and that this one post is out of about a dozen I got in the digest.

[edited out]

Gamey stuff

I’ve been drawing and painting (in watercolour) for the past 2 weeks for the new edition of the Warhammer Fantasy RPG. I only played WHFRP once or twice when I was a young man in Chilliwack, but I am certainly amazed how different the world of Warhammer is from the world(s) of D&D. Warhammer is a lot more gritty and detailed, and is based on Europe in the dark ages. One of the artist’s guidelines I got read “roll it in shit, dip it in muck.” That’s pretty cool and having pulled out my old edition of the game that Jamie gave me a couple years back and I never really opened, it makes me want to try it out. Maybe someone will run it at a game day or convention in the near future.

Speaking of conventions, The Thickets just got asked to play V-Con, but the H.P. Lovecraft Film Festival is (as usual) the same weekend (Oct 7-9). So I’m trying to sort that out.

This week I also got my contributor copies for some really awesome D&D books – the Black Company Campaign Setting based on the series of novels by Glen Cook, the Advanced Bestiary which is a book full of templates that you can apply to other monsters to make new, weird, scary monsters that your players will never have experienced before, and Egyptian Adventures: Hamunaptra which is a pretty cool setting boxed set that is getting some good reviews. Actually all of those books got good reviews and I will probably use bits from each of them in current or upcoming campaigns.

Speaking of upcoming campaigns, I had the second session of character generation for my “Venger” animated D&D campaign. Let me tell you about the characters, may I?

Marlo’s character doesn’t have a name yet (come on, Mar-Mar!) but she is a Chinese-Canadian hippie with a younger brother. She’s got a pet ferret she takes with her everywhere and in the realm of Dungeons and Dragons she becomes a druid with a magic staff.

Graeme’s character, Jesse, is an all-around popular jock whose deadly desire is to be the most popular – a hero to be loved and worshipped by all. He’s also phobic of bees and is allergic to their venom. In the realm he’s a rogue with magic bolas.

Geoff’s character, Joshua, is a bit of a hick who takes a long bus ride from the farm to get to school. One time he got kicked by Helga the cow and his broken leg didn’t heal properly, leaving him with a limp. Josh’s deadly desire is to be a great dancer, which he knows is impossible because of his limp. In the realm, he becomes a ranger with a magic whip-dagger.

Chris’ character, Sam is a Max Fischer-like extracurricular drama nerd who founded the archery club. Despite being weaker and younger than his sister (Marlo’s character), he’s very protective of her. In the realm he becomes a bard with a magic lute.

Norm’s character, Billy, is the youngest of the group. He’s got a chip on his shoulder and he likes to be called “Radimus.” In the realm he becomes a barbarian with a magic greatsword.

David’s character – no name or background yet. He becomes a sorcerer with a magic amulet.

The TV! The TV!

Last night was a long-awaited new episode of Justice League. I used to tape lots of shows regularly and with discipline – Enterprise, Rocket Robin Hood, Justice League, Superfriends, Clone High, X-Men Evolution, Powerpuff Girls. Now I tape Battlestar Galactica & Enterprise. Enterprise has just a few more episodes left and then it’s done. BSG I will continue to tape, and when Justice League gets more episodes, I’ll be on those too. Once in a while, when I happen to be home and happen to remember, I tape Star Trek “Classic” and Home Movies. But they are not shows I arrange my schedule around. The good thing about BSG & Enterprise is they’re on 2 or 3 times a week so I can catch them without sacrificing other plans.

Anyway, Justice League was cool because they’re visiting the future – the future of Batman Beyond. Some will remember that series from a couple years back. It was generally quite good. It also ties in with Static Shock, another DC series that tied in with Batman/Superman/Justice League a couple of times in the past few years. Except Static Shock is all grown up now and part of the JL of the future. The bad news is that Marlo has just 7 days to become educated about Batman Beyond before she sees the 2nd part of this Justice League.

The important episodes are:
The 2 part origin story (with George Takei)
The episode where Mr Freeze gets a new body (he’s practically immortal you know)
The episode that’s a send-up of the Fantastic Four (a Marvel, not a DC property)
The “Return of the Joker” movie that introduces the bad guys seen at the very end of this week’s JL episode and explains what happened to Robin.
The return of Ra’s Al Ghul
The 2-parter where Terry (the new Batman) joins the contemporary Justice League
And maybe the Sentries of the Last Cosmos episode where they do a send up of Star Wars & nerds in general.
Henry Rollins, Jason Marsden, Seth Green, Paul Winfield, William H Macy, John Ritter, Alexis Denisof

ps – there are 5 hours of Superfriends tonight starting at 1am. Cool.