Toren’s Guide to Everything: 2020 Was Weirder Than You Remember
‘Undead’ mink, (more) sky phalluses, anti-gay Hungarian politician caught in 25-man orgy, new words, a murder hornet update, Toren’s COVID tests and more! [EXPLICIT] and adult content. Want to support? https://www.patreon.com/torenatkinson
Toren’s Best of 2020
Best word added to Oxford English Dictionary: IT’S A TIE:
bird colonel, n.: “A full colonel, as distinct from a lieutenant colonel. Also in full bird colonel.”
cakeage, n.: “In a restaurant: the cutting and serving of a cake that has been brought in by a customer from off the premises; (hence) a charge levied for this…”
Best newly discovered non-spider species: THREE species of greater gliders! Petauroides volans, Petauroides minor and Petauroides armillatus

Best newly discovered spider species: Iran’s velvet spider Loureedia phoenixi

Best Darwin Award winner: “Mad” Mike Hughes, 64, what trying to prove the Earth is flat, was killed when he crashed his steam-powered rocket shortly after take-off in the California desert.
Best meme: Nature is healing. We are the virus.
Best Film Documentary: My Octopus Teacher
Best Magic: The Gathering card: Skyclave Squid (Zendikar Rising set)

Best animated series I haven’t watched yet: More episodes of Genndy Tartakovsky’s Primal!
Best Star Trek release: Lower Decks “Crisis Point”
Best new animatic presented as a short film: Ruin Nation
Hostile (2017) Post-Apocalyptic Movie Review
A scavenger in the post-apocalyptic wasteland, trapped overnight in her overturned vehicle with a dangerous man-creature roaming around, reflects upon her life choices.
I don’t usually review ‘zombie’ films, but it’s not entirely clear what the creature is, despite the fact that it seems highly resistant to injury, so I choose to believe it’s some kind of viral mutant. Regardless, without the post-apocalyptic monster angle this would be a pretty by-the-numbers tale of a rich man getting involved with a pretty heroine addict.
Tropes: trapped with a nocturnal monster; light stops working; radio stops working; twist ending
Toren’s rating: 6.5/10
Now back to Toren’s Post-Apocalyptic Movie Guide
Nausicaä of the Valley of the Wind (風の谷のナウシカ) 1984
Let me start by saying that the trailer posted here does not do justice to the film. The dialogue is clunky, read without any nuance, and the song is not part of legendary Joe Hisaishi’s wonderful score for the film, which goes from orchestral, to sitar + tabla, to 1980s synth masterfully. So, ignore the trailer.
I first saw this film in its dubbed, Americanized version called “Warriors of the Wind,” with over 20 minutes cut from the original, rented, no doubt, on VHS. The cover art for the box, below, shows gun- and lightsaber-toting characters who have nothing to do with the movie, with the main character relegated to the back corner. It wasn’t until 2006 that Disney released the full film in the west, though I’m sure I got a sneak peak through my habit of tape-trading through the 90s.

Regardless, the movie took hold of my imagination like no other. The design of the world, the creatures, the flying machines, and the characters are fantastical yet immersive. You feel the grandeur of the world, but the highly curious and compassionate princess Nausicaa also makes it intimate, with her connection to it.
In brief, 1000 years ago a global war culminated in the “Seven Days of Fire” which decimated human civilization and created the Sea of Corruption–a toxic jungle full of giant insects and deadly spores which threaten to consume the world. Nausicaa lives in a farming community in the Valley of the Wind which keeps the forest at bay. Regardless, her father, the king, is dying from spore contamination. As she tries to unlock the secrets of the toxic jungle, a flying fortress with a deadly cargo crash-lands in the Valley, involving Nausicaa and her people in a conflict between warring nations.
The movie takes enough time that you can appreciate the visuals, the sound design…you can almost smell it at times. You feel the power of the war machines and the giant god-warriors, and the awe, mystery and alien-ness of the toxic jungle and its denizens. Nausicaa has a profound capacity for empathy that connects her with any creature she finds, and which takes her enemies aback, but that empathy also gives rise to uncontrolled rage when turned by injustice and pain. The viewer identifies with her as someone who is just trying to understand the world while getting caught between cold, thoughtless assholes with their power-grab agendas. But even then this movie, through Nausicaa, brings you close to these characters so that you understand their point of view, if not their actions. And when the shit hits the fan in the last act you are with Nausicaa all the way.

The minor quibble I have with the story is the ‘bird man’ prophecy angle, which I feel is unnecessary and tacked-on. Other than that, this movie is, for my money, a perfect piece of art that is filled with heart. 10/10
Do you like post-apocalyptic films? Check out my guide!
Blame! (2017)
Based on a manga, this movie is set about 2000 years after machines took control of a possibly-endless city. The humans are running out of food and tech, and have to venture out into the city where the AI that rules sends out “safeguard” killer robots to exterminate human infestation. A group of kids, striking out on their own against the colony’s wishes, encounter a mysterious and reticent stranger – named “Killy” of all things – who is definitely a robot. He is searching for humans with the genetic capability to control the AI, because a contagion stripped humans of that gene 2000 years ago, which seems weird. They bring the stranger back to the village and he detects another robot nearby, which he re-activates, and the village is okay with this, which seems weird. The two robots take the villagers on a journey to a factory which can create food and also a mcguffin that will save the village (in a roundabout, confusing way). Things don’t go as planned.
The cinematography and action scenes are quite compelling, but the villagers all kind of blend together since they have no distinct features to tell them apart, with the exception of the old man. That and the convoluted worldbuilding/plot make this film as confusing as its title.
Tropes: strong silent stranger; cyberspace is a floaty place your body goes to; baddies have creepy masks; food is dehydrated nutrition paste
Toren’s rating: 6/10
Now go back to Toren’s Post Apocalyptic Movie Guide
Clash of the Warlords AKA Mad Warriors
Another Road Warrior ripoff with terrible acting, dubbing, and cheap…everything. This time from the Philippines. It’s a 3/10 from me, but if you want to watch some ridiculous post-apoc martial arts and gunplay (and very short light saber duel) start at the 53 minute mark.
Tropes: gladiatorial arena, tragic death of family, light sabers, radiation burns, masked villain with disfigurement
More info on cult celebrities. Here’s the imdb listing
Now check out my Post-Apocalyptic Movie Guide.
Mortal Engines – Studio Ghibli Miyazaki Movie Parallels
I noticed a lot of parallels between the Mortal Engines movie and a few Hayao Miyazaki films, which I will illustrate with stills from the movies.
The first is pretty straightforward. Yes I know Howl’s Moving Castle film was based on a book by Diana Wynne Jones.


NAUSICAA OF THE VALLEY OF THE WIND COMPARISONS
Read Toren’s Post-Apocalyptic Movie Guide

LAPUTA: CASTLE IN THE SKY



Anna Fang and the Jenny Hanover in Mortal Engines
Star Trek As Cartoon – Pitfalls and Comparisons

I work in animation, so I understand that it’s a different beast than live action. And I’m well-versed in Star Trek, having watched the 1973 Animated Series several times over (on purpose!). The differences and the similarities are notable.

In the 1973 cartoon, we already know Kirk, Spock, McCoy and the rest. Some of the stories come straight over from rejected or never-made scripts from the original live action series, from established scifi writers like David Gerrold, Dorothy Fontana, and Larry Niven, and many are straight up sequels (“More Tribbles, More Troubles” and “Mudd’s Passion”). The episodes, like most cartoon series, are 22 minutes long (plus credits), but despite being half the length of a typical live action Trek episode, the animated series never feels rushed. Often it feels quite the opposite, too slow for a modern audience, in some instances.
Lower Decks does not have the benefit of well-established characters. Everyone in the pilot episode “Second Contact” is new to us, the audience, and so within the 26 minutes we are provided (including credits) each of the four main characters must fight for time not only between one another but also with the secondary characters: the senior officers.

Modern animation by it’s nature is more fast-paced than live action, with some exceptions of course (Primal comes to mind). I think Lower Decks suffers most because of these combined issues, which is understandable and, to me, certainly forgivable. Less forgivable, unfortunately, is the frenetic and obnoxious character of Ensign Mariner. Through some combination of writing, direction and/or acting choices, I know not which, Mariner exacerbates the problem of pacing with her loud and manic verbal diarrhea and behavior that would be more at home on the schoolground than on a Starfleet ship.
I believe her character is written this way not just as a way to deliver a barrage of cheap, immature jokes and old Trek ‘member berries’ but also to demonstrate that she has some personal issues which, I dare to hope, will be explored in such a way to make her more likeable. I’m sure we’re all picking up the ‘rebellious daughter of strict, powerful parents, who drinks too much and has intimacy problems’ thing that they’re laying down. I would love if they move past that in the writing because right now she is just unlikable.
My point? Lower Decks could have benefited from a few more minutes, to give our characters some breathing room. A little less screaming at eachother in hallways, a little more more sitting around a boardroom table like Spock, McCoy and Kirk in TAS. What we did get, apart from the introduction tour, was the scene with Rutherford and Tendi bonding in the bar at the end, and that was pleasant. The good news: there’s 9 more episodes in this season for us to get to know our characters.
And Lower Decks has Star Trek: The Animated Series beat in many ways.

Budget is always a factor, and Filmation in the 70s was known for it’s ‘limited animation’ and other cost-cutting measure (like writing Chekov out of the series to avoid paying Walter Koenig). Filmation had a habit of using the same animation over and over – see also their other properties like He-Man, Fat Albert and Blackstar – and it really shows on Trek Animated. Lower Decks, on the other hand, is remarkably well designed and the animation is smooth and modern. It’s a delight to look at, and you can tell the writers know and love their Trek history (unlike some other modern Trek series I can think of), with various visual Easter eggs in the background.
I also have zero complaints about the voice acting on Decks. Compare this with the 1970s Animated Series, where despite the fact that they got most of the original series cast back, the voice acting is sub-par. The line delivery is often flat, with Shatner notably phoning it in, and part of Filmation’s cost-cutting meant that Nichelle Nichols and Majel Barrett do practically all the female roles, while Jimmy Doohan admirably takes the load of alien roles.

Animation is a wonderful medium that can stretch and break the limitations of live action. Whereas an alien in live action Trek usually means a person in a suit or funky makeup, in animation your character can have a tentacle just as easily as an arm, and be any size you want. It’s unfortunate, then, that I feel neither the new or the old cartoon has really taken full advantage of these possibilities. Outside of a few notable monsters in TAS, the aliens are usually some variation of humanoid. And I was hoping in the new Lower Decks they’d take more chances with the main characters rather than sticking to the 80% human standard, although it is nice to see another Caitan (humanoid cat-person) – an homage to the 70’s cartoon.

My other big beef with this series, which I share with other recent incarnations of Trek, is the old trope of the superior officers always being wrong. Or, in this case, garbage people. Granted, as mentioned, they don’t get a lot of screen time so we don’t see all their facets, but what we see in this pilot is that the First Officer is a bully, the Captain doesn’t care about her crew, and the security officer is insane. I feel like you CAN make a Trek comedy without your crewmates being unlikeable antagonists, and so this smacks of lazy writing. Hopefully given time we’ll see some more depth there.
One weird criticism I’ve seen of Lower Decks is the assumption that because it’s a cartoon it must be for children. Folks, it’s 2020. It was always pitched as adult-leaning. If you want a kids cartoon you’ll have to wait for Star Trek: Prodigy on Nickelodeon or go back to the 1973 animated series.
As a lover of animation and Trek, I very much look forward to further episodes of Lower Decks. Despite my criticisms (and there are more than I’ve listed here) it looks like a promising show and from what I’ve heard from my peers behind-the-scenes, it gets better still.
Oh and while I have you here, Lower Decks, nix the profanity. You can’t beat Star Trek: Picard for that, so don’t even try.

Ya Got Stabbed! A Ruin Nation Interactive Fiction Game

I created this game in early 2020 as part of a community project organized by The Papercut Arcade, using Twine, a free and open-source tool for making interactive fiction in the form of web pages. Originally I was going to create a Spaceship Zero game but decided to go with one based on my post-apoc Mutilator tabletop roleplaying game. This had the added benefit of spurring me to create more artwork to use in both Mutilator and the interactive fiction game Ya Got Stabbed!

My methodology for creating the game was just to start doing it. This diving in method would help me learn the Twine tool in a trial-by-fire kind of way. It was a fun-tastic learning experience and what I would change if I had to do it all over was to plan it out better. I would also go to the next step of making a custom interface rather than just the blue text on black background that is the twine default.
I came to know the stranger in the game well enough that I decided to make a 3D print on Heroforge.
Click the link above to play the game.
Writing by me, artwork by me, voiceover by me. Thanks to Kay Slater, Carl Upsdell, Thomas Falk and all the other playtesters
Below are some of the new drawings I made for the game. SPOILER ALERT!
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