I see this every day in one of the D&D groups , and this is always my answer (the drawing is mine, published in from the book Aasimar & Tiefling, Green Ronin 2003)

Bonus art, from Dungeon Magazine

I see this every day in one of the D&D groups , and this is always my answer (the drawing is mine, published in from the book Aasimar & Tiefling, Green Ronin 2003)
Bonus art, from Dungeon Magazine
I’m turning 53 and offering these at the $53 sale prices from now until June 28!
Prices are going up on everything! Except my art, which I’m marking down anywhere between $10 and $30 for these specific pieces listed here. These original pencil drawings (and a couple of inks) were produced for various D&D and other RPG books.
I’m offering them now for only $53* each! I’ll be posting new pieces weekly.
*(USD, unless you’re in Vancouver and we can arrange in person, then $55 CAD)
CONTACT ME at :
You can see more D&D art going all the way back to AD&D/2nd edition at https://torenatkinson.com/dungeons-and-dragons-original-art/ and I’ll be giving discounts on offsale stuff too if you buy two or more pieces!
Shipping to the US is typically $20 and that includes tracking and stiffening boards for maximum protection.
From Egyptian Adventures: Hamunaptra (3.5 edition, Green Ronin)
Skull & Bones (Green Ronin)
From BONDS OF MAGIC (Malhavoc Press)
From MINDSCAPES: BEASTS OF THE ID (Malhavoc Press)
From CAVALIER HANDBOOK (Green Ronin)
Cults of Freeport (Green Ronin)
From Temple Quarter (Game Mechanics/Green Ronin)
From Advanced Players Manual (Green Ronin)
From Advanced Bestiary (Green Ronin 2004)
From Minions (Chaosium, Call of Cthulhu)
From Monte Cook Presents: Year’s Best d20 (Malhavoc Press)
From Shaman’s Handbook (Green Ronin)
From Wrath and Rage: A Guidebook to Orcs, published by Green Ronin
From Spaceship Zero: The Roleplaying Game (2001 Green Ronin)
From Liber Bestarius (Eden Studios 2003)
From Black Sails Over Freeport (Green Ronin)
From MONSTERS OF THE MIND (Green Ronin)
From Book of the Righteous (Green Ronin)
From Monte Cook’s Arcana Unearthed D&D 3rd edition pencil on paper
From Bastards & Bloodlines D&D 3rd edition (Green Ronin Publishing) pencil on paper:
From Black Company (Green Ronin Publishing):
Book of Fiends (Green Ronin Publishing)
Aasimar and Tiefling: A Guidebook to the Planetouched (Green Ronin)
Mindshadows (Green Ronin)
Noble’s Handbook (Green Ronin)
From ORK! The Roleplaying Game (Green Ronin)
From Chaositech (Malhavoc Press)
From Creature Collection (White Wolf)
From Jade Dragons and Hungry Ghosts (Green Ronin)
From Creatures of Freeport (Green Ronin)
From Denizens of Freeport (Green Ronin)
from Touched by the Gods (Atlas Games)
From Thieves World (Green Ronin)
from Unholy Warrior’s Handbook (Green Ronin)
From HARP (High Adventure Roleplaying Game – Iron Crown Enterprises (ICE)
Season 16, 1978, 4 episodes
Third story in the Key to Time story arc. It’s back to Earth as the plunger of destination or whatever it’s called takes Romana and the Doctor to modern day Cornwall, England, where there’s an eeeevil sect of druids who worship standing stones that are actually silicon-based, blood-drinking, alien Ogri. The Doctor and the elderly and irascible professor Emilia Rumford learn that her partner Vivien Fay is secretly a silver space criminal, with a prison ship hidden in hyperspace. On the ship, the Doctor inadvertently releases ‘justice machines’ that put him on trial.
A nice gothic style mystery with an ingenious concept that sadly does not stick the landing, due to the jarring twist in tone from monster mystery to courtroom drama with twinkling light barristers. But, the old lady is fun (even with her odd line delivery) and there’s an important message about wearing sensible shoes on adventures.
Next up: The Androids of Tara
Every Sunday morning I livestream monster drawings from the 1st edition Monster Manual on twitch.tv/torenatkinson with the time limit of 20 minutes (ish)
Ned the nerdy neo-otyugh nibbles nervously on a nymph in a negligee. Nightly.
Ollie the orange owlbear ogles an octopus in the ocean.
A prowling pack of petite purple worms preys upon a panicking paladin
Quentin the quintessential quasit in a quarry of quartzite quiet quits his quest to quaff a quart of quicksilver
Rudy the ruddy rust monster revoltingly retches remnants of Ruddiger’s ringmail
Six stubborn stirges swarm a sorry straggler and his steed
There was a big power outage through many cities of Taiwan today, and here’s an article to prove it. This was apparently caused by an accident but parts of Taiwan are vulnerable to brownouts during the summer when demand for A/C is too much for the system.
We walked to the Jilin Street Night Market for food but it was crazy crowded so we took a 5 minute cab ride to Liouhe Night Market instead.
Look at how crazy crowded it is!
I got sour green mango!
Click here for part 1. Click here for part 2.
There were only 6 episodes in season 3!
22. DUNGEON AT THE HEART OF DAWN
Essential? Yes. This episode explains some of Venger’s backstory, and what master he serves.
Game Adaptation Friendly? It could be challenging but also interesting to take away kids’ weapons of power during the Underworld set pieces.
AD&D Monsters: Shadow demon, salamanders, duergar (possibly), purple worm
Bonus monsters: He Whose Name Cannot Be Spoken
When the kids release a powerful evil entity from the Box of Balefire, DM drains the Weapons of Power to fend it off, and escape to the Underworld. Without magic and with Venger on their heels, the kids are separated one by one as they cross the Planes of Fire to revivify DM in the Dungeon at the Heart of Dawn.
Notes: Starts off with the characters in pitch black, saving thousands on the animation budget! Frank Welker Voices: Hogar the duergar.
23. THE TIME LOST
Essential? No but as a kid’s cartoon with Nazis it’s worth a watch
Game Adaptation Friendly? No this could go sideways in many many ways.
AD&D Monsters: blue dragon
Venger uses the Crystal of Chronos to send a Nazi fighter pilot back to WWII Germany with modern jet technology to win the war for Germany, thus eliminating the kids before they’re born.
Notes: Diana has never seen an American fighter jet. Frank Welker Voices: American fighter pilot
24. ODYSSEY OF THE 12TH TALISMAN
Essential? No
Game Adaptation Friendly?
AD&D Monsters: jackalope. Bonus monster: some kind of dire camel or possibly off-model catoblepas
DM quests the kids to find and destroy the unpredictably dangerous Stone of Astra, which is in the hands of a kid that Eric bonds with named Lorn. An evil wizard frames the kids in an effort to acquire the artifact.
Notes: this is Eric gets a friend episode. Frank Welker voices the wizard Korlock
25. CITADEL OF SHADOW
Essential? No
Game Adaptation Friendly? No
AD&D Monsters: orcs. Bonus monster: flying bat-thing
Sheila frees a girl Kareena from her magic prison, and there’s two magic Ring of the Heart and the Ring of the Mind that can send the kids home, but Kareena has a connection with Venger.
Notes: Frank Welker voices an orc
26. CAVE OF THE FAERIE DRAGONS
Essential? No
Game Adaptation Friendly? Quite possibly! But I haven’t tried it yet.
AD&D Monsters: Faerie dragons, giant ants
Tasmira, queen of the Faerie Dragons, is held prisoner by the evil warlord King Varen, who desires their treasure. Aided by the sassy little dragon Amber, the gang must free her and help her people find a new home.
Notes: Presto makes a reference to the 1950’s giant ants movie “Them!”
27. THE WINDS OF DARKNESS
Essential? No
Game Adaptation Friendly? Quite possibly! But I haven’t tried it yet.
AD&D Monsters: brontotherium. Bonus monsters: furry pet, darkling.
BONUS EPISODE: REQUIEM
Essential? Tough call. Considering it’s not official, I would say it’s strictly not essential. But if you want closure, watch it.
Game Adaptation Friendly? Ask me later.
AD&D Monsters: Hydra, bronze dragon, lizard men, shadow demon. Bonus monster: amoeboid
This was to be the final episode of the series and a script was written but it was not officially produced. A radio play of the script was released with the DVD box set, including the original voice of Sheila, Katie Leigh. In 2020 a fan-made animation was released on Youtube which you can see here.
In the parched desert of the post-apocalypse, with water highly controlled, children are indoctrinated into ‘the system’ by the authoritarian Eco-Protectorate. A young child, the mascot of the ‘skate ball’ team Solarbabies, uncovers an magical alien sphere which cures his deafness, and does vague magical things like showing the kids visions of a water-filled future. The evil E.P. eventually acquires the orb through their goons the E-Police, but the Solarbabies rescue it and release the water back into the world.
They should have called this Waterlessworld! It’s a messy, pointless mash-up of E.T., Maze Runner and Rollerball, but I was impressed with the production value and set pieces, especially Tiretown. Also kind of fun to see a youngish Charles Durning (Hudsucker Proxy, O Brother Where Art Thou) and the wicked Sarah Douglas (Ursa from Superman II) being wicked in oversize shoulderpads.
Tropes: secret green sanctuary, future slang lingo, stoic dude has a pet bird, smashing control panel causes facility to self destruct, robot goes crazy, dobermans, futuristic sport is hybrid of current sports.
Toren’s Rating: 5/10
Now back to Toren’s Post-Apocalyptic Movie Guide
Click for PART ONE (Season 1)
Click for PART THREE (Season 3)
This season the episodes begin to focus on individual characters a bit more, giving them connections with other kids they meet during their travels. There are 8 episodes.
14. THE GIRL WHO DREAMED TOMORROW
Essential? No
Game adaptation friendly? I haven’t tried to run it but it seems problematic.
AD&D Monsters: bullywugs, lizard men, hydra, cockatrice. Original monsters: bat-winged tentacle monster
Bobby’s true love episode. The kids meet another refugee from the D&D ride on Earth, Teri, with an ability of prophetic dreams. DM tells them a portal home lies within within the Maze of Darkness. Teri dreams that she will be reunited with Bobby in America and DM confirms it will happen. Venger wants the secret of Teri’s powers. For some reason Bobby destroys the portal after Teri passes through it.
Notes: Sheila spanks a lizard man, and We learn former pupils of DM died in the maze!
15. TREASURE OF TARDOS
Essential? No
Game adaptation friendly? No, for multiple reasons
AD&D Monsters: plesiosaurus, orcs, shadow demon. Original monsters: demodragon
Venger has created a two-headed horror Demodragon in an effort to trick Queen Sulinara of Tardos Keep into giving up their treasured dragonsbane. Venger would use the plant against Tiamat, but DM sends the kids to help. Somehow they avoid dying.
16. CITY AT THE EDGE OF MIDNIGHT
Essential? No
Game adaptation friendly? I think this could work if you’re willing to separate a PC from the rest of the group.
AD&D Monsters: hook horrors, possibly a modified Type III Demon
King Ramuud, posing as a caravan merchant from Kadish, has lost his daughter Aisha to a creature called the Night Walker, who enslaves kids in his city where time is stopped. When Bobby is also taken, the kids go to rescue him.
Notes: Schoolmate Jimmy Whitaker says Presto does stupid magic tricks. Ramuud is way nicer than Eric’s dad.
17. THE TRAITOR
Essential? No
Game adaptation friendly? Yes, the plot is quite simple, though I have not run it myself.
AD&D Monsters: orcs, shadow demon. Original creatures: Cloud bears.
In this Endor/Ewok/Care Bears ‘ripoff/homage’, Hank and Bobby are captured by Venger, and Hank makes a deal to betray his comrades in order to save Bobby. Then he learns that the magic stones of the cloud bears are Venger’s kryptonite.
Notes: Venger uses orcs to attack the tree-dwelling cloud bears. He should have used his flying apes from episode 3!
18. DAY OF THE DUNGEON MASTER
Essential? YES!
Game adaptation friendly? Not with any regard to power balance, no.
AD&D Monsters: giant wasps, yeti, red dragon, roc, giant octopus (presumably)
Eric takes on the mantle and powers of Dungeon Master while the kids quest to the City of Darkhaven to acquire The Golden Grimoire.
Notes: They reference Star Wars. Eric has a selfless moment, Bobby is fine with leaving Uni alone in the realm this time. The animation during the climax is higher quality than the rest of the ep.
19. THE LAST ILLUSION
Essential? No
Game adaptation friendly? Probably, but I haven’t run it personally.
AD&D Monsters: Tiamat, orcs, giant squid
In this fairly dark episode, Presto connects with a natural illionist Varla, held captive by Venger in the Forbidden Tower. The kids must rescue her but Venger frames them as witches and townsfolk throw them in jail.
Presto’s love episode, with a happy ending, but we don’t know what happens to Varla for the rest of the series.
Notes: DM takes a bow at the end of the episode
20. THE DRAGON’S GRAVEYARD
Essential? YES! One of the darker episodes where the kids finally try to take control of their destiny.
Game adaptation friendly? Not sure how you would do this. Would give the PC opportunity to gain new Weapons of Power.
AD&D Monsters: frost giant, shadow demon, Tiamat
Remarkably this episode starts with the kids finding a portal home, and the kids are fed up when Venger thwarts them. The plan: to put an end to Venger, permanent-like, with the help of Tiamat.
21. CHILD OF THE STARGAZER
Essential? No
Game adaptation friendly? No
AD&D Monsters: doombat, demon
Diana falls for the extremely uncharismatic Kosar, recently escaped from a dungeon in city of Turad by the demon queen to prevent the fulfilling of the prophecy “On the Night of Starfall, the child of the stargazer shall come from a far away land to stand in the Temple of Light and the demon shall be banished.”
Notes: No Venger in this episode. Episode opens with Diana singing the end credits music. The animation is uneven in this episode, off model at times but more anime at the end
…on to SEASON THREE!
The final episode that wraps up the kids’ journey was scripted by Michael Reaves but was not professionally animated, as Mark Evanier explains on his blog. However, see the fan version here
I stream these every Sunday at 10am pacific time!
Around this time I started putting the monsters in alliterative situations!
March 2, 2022. Time for a nice leisurely bike ride in Taitung Forest Park!
Egret Lake is quite nice! There’s a pheasant around but I couldn’t get a decent photo.
I got scared of a wasp!
Flowing Lake, accessed by a tunnel underneath the highway, is a man-made, very long rectangular lake for swimming and boating, We just biked around it and I looked at plants. At the far end you can take a short walk to the beach on the mighty Pacific Ocean.
We had lunch at a place called John John Morning, which I thought was pretty decent!
At dusk we went to the Railway Art Village which was pretty funky, but with the COVID happening, many of the art studios were not open.
Tiehua Music Village was a place to sit down and relax and listen to some live music, while jet fighters constantly did exercises over our heads! Kinda scary
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