Kyoto is in Japan

Travelling from Tokyo? You will find many delectable foodstuffs in the Tokyo shinkansen station

‘neko’ is Japanese for cat

Tokyo Banana – famous – but is it good?

Enjoy your meal on the shinkansen. If you have a group of 3 or 4, you can spin the seats around to face eachother.

If you take the shinkansen from Tokyo to Kyoto you might see Mt. Fuji!

We stayed at Ryokan Hostel Gion [google map]

With no set plans, you might wander around in the evening and find something interesting, like Funny Creatures Forest with reptiles, owls, and giant millipedes. Trigger warning if you’re a creature who would prefer to be free in the wild!

NISHIKI MARKET

On Day 2 we got up early to visit Nishiki Market [map link] No entry fee of course.

saw some lovely things on the way

Kamo River is lovely in the morning

We were too early for melonpan, but we’ll be back!

IMPORTANT NOTE! It’s considered rude to eat and walk in Japan. So a lot of vendors have designated eating areas. – sometimes in the back of the stall, which opens up into a larger space. Keep your eyes open for signage.

Sparrows, you say? Sure I’ll take a nibble….

Tako is Japanese for octopus

If you see this colored roof you are in the right place

A highlight of the market is the macha shops!

Immediately recognizable by the piece of plane attached to the awning, Google calls ハリケーン寺町京極店 a video arcade. I would call it a claw game and gachapon store. It’s fun to browse through ‘gacha’ shops just to see what weird plastic offerings are on hand. They make good souvenirs but there’s a degree of randomness to what you get, so you might not get exactly what you hope for. [map link]

My favourite part of traveling is just wandering around and discovering things

When we were there, the canals around the area had some fun art installations

Pontocho Alley is full of tempura, beef, and okonomiyaki restaurants. [map link]

Shōrenin Temple 青蓮院

It’s a short walk from the Higashiyama Station to the buddist temple! Entry fee is 600 yen (less than $6 CAD in 2026)

Here’s a daytime photo I grabbed off the net

they offer night visits, which is what we did. Here’s another photo that’s not mine, because my photos were crummy

My crummy photos:

Chionin Buddhist Temple (知恩院) and Marayuma Park

Just south of Shoren-in buddhist temple is the much larger Chionin head temple of the Jodo sect of Japanese Buddhism, which has millions of followers and is one of the most popular Buddhist sects in Japan. The temple has spacious grounds and large buildings.  Visitors can view the temple grounds free of charge. 

Here’s a guide with a nice map https://www.chion-in.or.jp/en/guide/

and this https://www.japanmanifest.com/chionin-temple/

Main Gate

Yasaka Shinto Shrine

Free to visit

Maccha House Kyoto Kawaramachi

[map link]

You go upstairs to eat

Nijo Castle

[map link to Nijo Castle] There’s a train station (Nijojo-mae Sta) right next to the castle! Just exit and walk to the Grand East Gate

Built in 1603, this cypress-wood castle with extensive gardens was a home for the shogun Ieyasu. Plan for 1.5 hours here. Admission is 800 yen for adults ($7 CAD in 2026)

more to come

Fushimi Inari Shrine

It’s a five minute train ride on the brown Nara Line from Kyoto Station

more to come

AtomiCon 2026 – July 8, 5pm-9pm Heritage Hall Vancouver Canada

Poster design by Paola Garrido

AtomiCon is back once again!

BUT WHAT IS ATOMICON?

It’s a small, single evening artist market put on by Vancouver animation studio Atomic Cartoons, and I will be there tabling with many other remarkable artists!

HOW MUCH DOES IT COST TO GET IN?

Nothing!

WHAT KIND OF STUFF WILL TOREN HAVE TO PURCHASE (AND GIVE AWAY!)

The Darkest of the Hillside Thickets merchandise (stickers, CDs, and maybe even shirts!)

My dreaded Cthulhu & His Greasy Spawn poster, in various sizes

These brand new stickers:

Comic book anthologies featuring Spaceship Zero and my World Wildlife Federation of Justice characters!

Actual physical original drawings that were published in D&D books – priced to move! Everything below AND MUCH MORE

Plus, who knows what else? NOT ME! NOT YET!

Overdue Who Review: Castrovalva – Peter Davison’s First Adventure!

Fifth Doctor (Peter Davison), Season 19, 1982. Four parts.

Castrovalva[1] is a frazione of Anversa degli Abruzzi, a municipality in the Abruzzoregion of Italy. The village, which clings to the top of a steep hill, was depicted in M.C. Escher‘s 1930 lithograph “Castrovalva”. The first serial of the 19th season in the British science fiction television series Doctor Who is entitled Castrovalva, which was first broadcast in 1982, was named after this lithograph

After his regeneration, the Doctor is disoriented and unable to function, so Nyssa and Tegan try to help him recover and in the TARDIS’ database find a location called Castrovalva, which seems an ideal place for a rest. Unfortunately, The Master has kidnapped Adric and used his powers of math to create this otherwise fictional Castrovalva, The heroes figure this out when they cannot leave because of “recursive occlusion” which is a technobabble way of saying they’re stuck on MC Escher’s looping staircases.

The Master stupidly reveals himself and one of the NPCs in the village sacrifices himself to free Adric, which cause Castrovalva to collapse around The Master, though our heroes escape through a secret passage. The end!

Every time the Doctor regenerates, he’s out of it for a while, which gives the companions some time to shine. This is a good idea and the young actors do an admirable job here. The Master as always is hammy and moustache-twirling, missing no opportunity for an evil laugh at camera (sometimes with no sound?)

This story could have been half the length. Scenes spent chasing string through the halls of the TARDIS and hauling a box through the woods could have been cut. Also, why did The Master create Castrovalva with free will and a magic tapestry that functions like a scrying pool – or were those parts Adric’s doing? “The Master leaves nothing to chance,” the Doctor says. Oh reaallllyy?

Next: Four to Doomsday

Overdue Who Review: Logopolis

Fourth Doctor, Season 18, 1981 – four 25 minute episodes

It’s Tom Baker’s final Doctor Who story!

Floating through space and time, we learn that the TARDIS has a Cloister Bell to warn of trouble (have we seen this before or since?) but the Doctor decides to go to modern England to fix the TARDIS’ chameleon circuit – the device that allows it to appear as any object, and the reason why the TARDIS has been stuck in the shape of a British police box for hundreds of episodes. For some nonsense reason, in order to effect repairs, he has to take precise measurements of an actual police box and take them to the what I like to call The Holy Order of Maths on the planet Logopolis.

The Doctor’s arch nemesis The Master gets wind of this plan and materializes his own TARDIS around the police box, which causes a recursion loop (whatever that is) and traps the Doctor and Adric. A very big problem but it actually isn’t as they soon appear outside the TARDIS for reasons unexplained.

A mysterious white watcher figure tells The Doctor to go to Logopolis immediately, where a bunch of old white dudes are doing math in their heads to hold the universe together. The Doctor asks their help with his Block Transfer (whatever that is) but the Master ruins the computations by shrinking some of the old men and now the TARDIS is shrinking with the doctor inside. This is resolved in short order with more maths.

The Master keeps messing with the old men and now the universe is unraveling, cause people to be eaten away by special effects, buildings to crumble, and electronics to stop working (sometimes). Entropy is accelerated!

Now to save the universe The Doctor has to team up with The Master. They flee back to Earth to an observatory to use the antenna to shoot a data program into a Charged Vacuum Emboitment (whatever that is), but the dish has to be realigned. Once this is done, the Master naturally betrays the Doctor, and broadcasts to the entire universe that they must acknowledge his rule, otherwise the universal collapse will continue.

The Doctor runs to disconnect a cable but falls off to his death, or rather his regeneration.

So this is a pretty weakly-written story that introduces two new companions (Tegan and Nyssa) and a new Doctor (Peter Davison). Some of the ideas are legitimately great but the execution is mostly sloppy and nonsensical. They could have made the recursion loop interesting and dangerous but instead it’s just a couple minutes of “oh no! we’re trapped!” until they move on. The control room of the Logopolans was, in universe, built to model an Earth observatory for what I have to assume is budget reasons, and the Fifth Doctor appearing as a white shrouded figure throughout the episodes is another interesting idea that really only seems to usher them to the next plot point.

Worth watching if you want to see the transition between the doctors, or if you’re a fan of The Master, but otherwise, meh.

Next episode: Castrovalva

No, Eric Does Not Need A Sword

In the 1983 cartoon Dungeons and Dragons, six teenagers were transported from America into “the Realm” and each received a magic weapon and a title from their (tor)mentor, Dungeon Master.

Hank was “Ranger” and was given a magic bow. Sheila was “Thief” and was given a magic cloak. Eric was “Cavalier” and was given a magic shield.

A common complaint for decades now is that Eric the Cavalier should have been given a sword. He is, after all, a cavalier, which is a kind of a knight, and all knights have swords. Sure, granted, although technically cavalier is a mounted knight so maybe he should have a magic saddle? Or a lance? Anyway….

Mark Evanier, who wrote what could be termed the show bible, famously tells the story of his involvement of the series creation on his blog all the way back in a post from 1997. https://www.newsfromme.com/pov/col145-2/

To my knowledge, it’s not precisely stated officially why Eric was given a shield and no characters received a sword. Some maintain that since this was the 1980’s, cartoons weren’t allowed to have actual swords or knives. Well, tell that to He-Man or Lion-O or Blackstar. Also, lightsabers were and still are very popular around that time, if they wanted to give a character a magic sword, they could have done so without making it a sharp blade. That’s how they handled Thundarr the Barbarian, after all.

Art by artist unknown!
Art by artist unknown!

No, the REAL reason – in my opinion – is that an offensive weapon is antithetical to Eric’s character. Eric is portrayed throughout the series primarily as a coward – a sarcastic and dissenting opinion who calls Dungeon Master on his B.S.

Here’s a quote from Evanier’s development bible:

Interestingly, Evanier also writes that the shield has the power of levitation and propels Eric into battle. This of course never materialized in the series, but what we do see on numerous occasions is that despite Eric’s aversion to put himself in harm’s way – when the chips are down and Eric is the only one who can save the group, he rises to the occasion. On one occasion he even foregoes his greatest wish- to return home – in favor of returning to the hell that is The Realm to help his friends.

In a way, the shield is the perfect item for Eric. Eric uses his sarcasm and braggadocio as a coping mechanism to hide – or to shield – his insecurity. We’ve heard him state in the episode “City on the Edge of Midnight” that his rich father isn’t a great dad. We can infer that despite his wealthy home life, his childhood hasn’t been great. Like many of us, he puts up walls to protect himself from being hurt, and deflects criticism.

And if Eric had a sword? Let’s look at the episode The Dragon’s Graveyard. Eric finds and picks up a magic trident which shoots out lightning, and Eric, startled, drops the dangerous weapon in horror. Eric is not Bobby, who will attack any perceived threat at the drop of Presto’s hat, regardless of the danger. Eric has a mind of his own and he has no interest in physically harming anyone or anything. The only offensive weapon Eric has and needs is his sharp, cutting wit.

Like this kind of stuff? Check out my youtube series in which I, a storyboard artist and Dungeon Master, analyze the cartoon series

…and my 20 Minute Monster drawing series!

20 Minute Monsters – Adapted for Your Publication

You may have seen my 20 Minute Monster series on reddit or facebook or indeed my youtube channel.

Some small publishers have asked me to provide slightly adapted (sometimes just converted to black and white) versions for their publications, which I was happy to do for a nominal fee!

If this is something you think you might like, here are the samples:

ABOLETH – original:

Aboleth adjusted:

STIRGE – original:

Adjusted black and white:

YETI – original

Yeti adjusted:

ACHAIERI – original

Achaieria adjusted

BEHIR – original

Behir adjusted:

CARRION CRAWLER original:

Carrion crawler adjusted:

ETTERCAP – original:

Ettercap adjusted:

I also have some stock art on drivethrurpg, hoping to add more at some point:

 https://www.drivethrurpg.com/en/publisher/4575/toren-atkinson

Overdue Who Review: The Keeper of Traken

Fourth Doctor, Season 18, 1981

So they took Doctor Who off Tubi but thanks to my good friend and occasional Caustic Soda Podcast guest Allan I was able to continue my journey on DVD. And so:

The Fourth Doctor and Adric are visited on the TARDIS by the wizened Keeper of Traken, who warns that a great evil has come to his planet in the form of a Melkur – a calcified statue. The Keeper is nearing the end of his reign and seeks the Doctor’s help in preventing the evil from taking control of the bio-electronic Source that is the keystone of the Traken Union‘s civilization.

The planet Traken is described as a place of such good and niceness that evil cannot exist there. This isn’t explained, and indeed the opposite is shown as some of the people are greedy and manipulative, though this could be explained by the Keeper about to expire causing a time of tumult. Anyway, the Melkur landed in a garden some time ago and one of the leading body on Traken (Kassia) has tended to its paralyzed, inert form (thanks to the goodness) for years, but in that time she has become twisted by it and now seeks to put it in place of the Keeper. She manipulates the council, and the rising evil is blamed on the Doctor, who is imprisoned, but finds an ally in the science-minded consul Tremas (also the husband of Kassia, and the father of the young lady Nyssa). I thought for sure Nyssa was going to leave the planet at the end of the story and join as a second companion, but I was wrong (but not for long, it seems).

Anyway, spoilers – the eye-laser-shooting Melkur is a vessel for the return of Doctor Who’s version of Moriarty – The Master – and for a time his plan succeeds and he becomes the Keeper. However Adric saves the day by sabotaging the bio-electronic Source. But at the very end The Master takes possession of Tremas (notice what that name is an anagram for) and further evilness is teased in upcoming episodes.

All in all this is a skippable, by-the-numbers episode, The Doctor doesn’t actually do much and there’s not much of interest to look at.

Next: Logopolis – the last Tom Baker episode.

Okayama – Okayama Castle, Korakuen Garden, Omotechi Shopping Center

We will start this entry with me wandering around Okayama in the morning, before most shops have opened, as is my wont.

View from the hotel

A lovely canal

Everyday scenes and objects

It’s just how they park cars here!

I came across a nice lady who was just opening her shop on the streetside. I purchased a donut for breakfast

Scenes from a train ride:

Rural!

NIGHT SCENES

This is the bridge between Korakuen Gardens and Okayama Castle

The Asahi Rivers, as viewed from Tsurumi bridge to Korakuen Garden

The Asahi Rivers, as viewed from Tsurumi bridge to Korakuen Garden

COMING UP NEXT: OMOTECHO SHOPPING CENTER…

(and then, Korakuen Garden, and then, Okayama Castle)

It’s the Most Discounty Time of the Year – Original D&D & other TTRPG Art! Hexmas Sale

These original pencil drawings (and a couple of inks) were produced for various D&D and other RPG books and are marked down from now until Christmas.

Everything listed here is on offer for $45 USD (unless you’re in Vancouver and we can arrange in person, then $45 CAD)

CONTACT ME at :

You can see more D&D art going all the way back to AD&D/2nd edition at https://torenatkinson.com/dungeons-and-dragons-original-art/ and I’ll be giving discounts on offsale stuff too if you buy two or more pieces!

Oh, you wanted Cthulhu art instead? Ok: https://torenatkinson.com/artwork/original-art-for-sale/

Shipping to the US is typically $20 and that includes tracking and stiffening boards for maximum protection.

From Terror in Freeport – Reikert

From If Thoughts Could Kill (Monte Cook/Malhavoc Press) – crystal consciousness amulet

From Egyptian Adventures: Hamunaptra (3.5 edition, Green Ronin)

Skull & Bones (Green Ronin)

From BONDS OF MAGIC (Malhavoc Press)

From THIEVES WORLD GAZETEER (Green Ronin)

Demonologist (slight blemish from ink bleed through on left edge)

BOOK OF ELDRITCH MIGHT

From MINDSCAPES: BEASTS OF THE ID (Malhavoc Press)

From CAVALIER HANDBOOK (Green Ronin)

Cults of Freeport (Green Ronin)

From Temple Quarter (Game Mechanics/Green Ronin)

From Advanced Players Manual (Green Ronin)

From Advanced Bestiary (Green Ronin 2004)

From Minions (Chaosium, Call of Cthulhu)

From Monte Cook Presents: Year’s Best d20 (Malhavoc Press)

From Shaman’s Handbook (Green Ronin)

From Wrath and Rage: A Guidebook to Orcs, published by Green Ronin

From Spaceship Zero: The Roleplaying Game (2001 Green Ronin)

From Liber Bestarius (Eden Studios 2003)

From Black Sails Over Freeport (Green Ronin)

From MONSTERS OF THE MIND (Green Ronin)

From Book of the Righteous (Green Ronin)

From Monte Cook’s Arcana Unearthed D&D 3rd edition pencil on paper

From Bastards & Bloodlines D&D 3rd edition (Green Ronin Publishing) pencil on paper:

From Black Company (Green Ronin Publishing):

Book of Fiends (Green Ronin Publishing)

Aasimar and Tiefling: A Guidebook to the Planetouched (Green Ronin)

Mindshadows (Green Ronin)

Noble’s Handbook (Green Ronin)

From ORK! The Roleplaying Game (Green Ronin)

From Chaositech (Malhavoc Press)

From Creature Collection (White Wolf)

From Jade Dragons and Hungry Ghosts (Green Ronin)

From Creatures of Freeport (Green Ronin)

From Denizens of Freeport (Green Ronin)

from Touched by the Gods (Atlas Games)

From Thieves World (Green Ronin)

From THIEVES QUARTER (Game Mechanics)

from Unholy Warrior’s Handbook (Green Ronin)

From HARP (High Adventure Roleplaying Game – Iron Crown Enterprises (ICE)