I see this every day in one of the D&D groups , and this is always my answer (the drawing is mine, published in from the book Aasimar & Tiefling, Green Ronin 2003)

Bonus art, from Dungeon Magazine

I see this every day in one of the D&D groups , and this is always my answer (the drawing is mine, published in from the book Aasimar & Tiefling, Green Ronin 2003)

Bonus art, from Dungeon Magazine

Season 16, 1978, 4 episodes




Third story in the Key to Time story arc. It’s back to Earth as the plunger of destination or whatever it’s called takes Romana and the Doctor to modern day Cornwall, England, where there’s an eeeevil sect of druids who worship standing stones that are actually silicon-based, blood-drinking, alien Ogri. The Doctor and the elderly and irascible professor Emilia Rumford learn that her partner Vivien Fay is secretly a silver space criminal, with a prison ship hidden in hyperspace. On the ship, the Doctor inadvertently releases ‘justice machines’ that put him on trial.
A nice gothic style mystery with an ingenious concept that sadly does not stick the landing, due to the jarring twist in tone from monster mystery to courtroom drama with twinkling light barristers. But, the old lady is fun (even with her odd line delivery) and there’s an important message about wearing sensible shoes on adventures.
Next up: The Androids of Tara
Every Sunday morning I livestream monster drawings from the 1st edition Monster Manual on twitch.tv/torenatkinson with the time limit of 20 minutes (ish)






Ned the nerdy neo-otyugh nibbles nervously on a nymph in a negligee. Nightly.
Ollie the orange owlbear ogles an octopus in the ocean.
A prowling pack of petite purple worms preys upon a panicking paladin
Quentin the quintessential quasit in a quarry of quartzite quiet quits his quest to quaff a quart of quicksilver
Rudy the ruddy rust monster revoltingly retches remnants of Ruddiger’s ringmail
Six stubborn stirges swarm a sorry straggler and his steed
THURSDAY MARCH 3 2022
There was a big power outage through many cities of Taiwan today, and here’s an article to prove it. This was apparently caused by an accident but parts of Taiwan are vulnerable to brownouts during the summer when demand for A/C is too much for the system.




We walked to the Jilin Street Night Market for food but it was crazy crowded so we took a 5 minute cab ride to Liouhe Night Market instead.
Look at how crazy crowded it is!




I got sour green mango!
Click here for part 1. Click here for part 2.
There were only 6 episodes in season 3!
22. DUNGEON AT THE HEART OF DAWN



Essential? Yes. This episode explains some of Venger’s backstory, and what master he serves.
Game Adaptation Friendly? It could be challenging but also interesting to take away kids’ weapons of power during the Underworld set pieces. Possibly your players would hate it.
AD&D Monsters: Shadow demon, salamanders, duergar (possibly), purple worm
Bonus monsters: He Whose Name Cannot Be Spoken
When the kids release a powerful evil entity from the Box of Balefire, DM drains the Weapons of Power to fend it off, and escape to the Underworld. Without magic and with Venger on their heels, the kids are separated one by one as they cross the Planes of Fire to revivify DM in the Dungeon at the Heart of Dawn.
Notes: Starts off with the characters in pitch black, saving thousands on the animation budget! Frank Welker voices Hogar the duergar.
23. THE TIME LOST



Essential? No but as a kid’s cartoon with Nazis it’s worth a watch
Game Adaptation Friendly? No this could go sideways in many many ways.
AD&D Monsters: blue dragon
Venger uses the Crystal of Chronos to send a Nazi fighter pilot back to WWII Germany with modern jet technology to win the war for Germany, thus eliminating the kids before they’re born.
Notes: Diana has never seen an American fighter jet. Frank Welker Voices: American fighter pilot
24. ODYSSEY OF THE 12TH TALISMAN


Essential? No
Game Adaptation Friendly?
AD&D Monsters: jackalope. Bonus monster: some kind of dire camel or possibly off-model catoblepas
DM quests the kids to find and destroy the unpredictably dangerous Stone of Astra, which is in the hands of a kid that Eric bonds with named Lorn. An evil wizard frames the kids in an effort to acquire the artifact.
Notes: this is Eric gets a friend episode. Frank Welker voices the wizard Korlock
25. CITADEL OF SHADOW



Essential? No
Game Adaptation Friendly? No
AD&D Monsters: orcs. Bonus monster: flying bat-thing
Sheila frees a girl Kareena from her magic prison, and there’s two magic Ring of the Heart and the Ring of the Mind that can send the kids home, but Kareena has a connection with Venger.
Notes: Frank Welker voices an orc
26. CAVE OF THE FAERIE DRAGONS


Essential? No
Game Adaptation Friendly? Quite possibly! But I haven’t tried it yet.
AD&D Monsters: Faerie dragons, giant ants
Tasmira, queen of the Faerie Dragons, is held prisoner by the evil warlord King Varen, who desires their treasure. Aided by the sassy little dragon Amber, the gang must free her and help her people find a new home.
Notes: Presto makes a reference to the 1950’s giant ants movie “Them!”
27. THE WINDS OF DARKNESS



Essential? No
Game Adaptation Friendly? Quite possibly! But I haven’t tried it yet.
AD&D Monsters: brontotherium. Bonus monsters: furry pet, darkling.
BONUS EPISODE: REQUIEM



Essential? Tough call. Considering it’s not official, I would say it’s strictly not essential. But if you want closure, watch it.
Game Adaptation Friendly? Ask me later.
AD&D Monsters: Hydra, bronze dragon, lizard men, shadow demon. Bonus monster: amoeboid
The final episode that wraps up the kids’ journey was scripted by Michael Reaves but was not professionally animated, as Mark Evanier explains on his blog. A radio play of the script was released with the DVD box set, including the original voice of Sheila, Katie Leigh. In 2020 a fan-made animation was released on Youtube which you can see here.
ESSENTIAL EPISODE FROM SEASON THREE: DUNGEON AT THE HEART OF DAWN
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